- About XR
- XR Unity SDK
- XR SDK Release Notes
- Version:1.0.3
- Version:1.0.2
- Version:1.0.1
- Version:1.0.0
- Version:0.9.59
- Version:0.9.58
- Version:0.9.57
- Version:0.9.56
- Version:0.9.55
- Version:0.9.54
- Version:0.9.53
- Version:0.9.52
- Version:0.9.51
- Version:0.9.38
- Version:0.9.37
- Version:0.9.34
- Version:0.9.33
- Version:0.9.32
- Version:0.9.31
- Version:0.9.30
- Version:0.9.24
- Version:0.9.23 Beta
Fixed Foveation¶
Through EyeTracking, the feature of visual focusing is that the target point of eye gaze is clear, and the outward expansion is gradually blurred.
Users can choose foveation level in XRCamera.
See the difference between the two images below. This feature can improve performance and save GPU drawing.
Fixed foveation for use with EyesTracking, if didn’t want use, user can turn it off.